Games

Football manager

Beta coming soonAndroid · name coming soon

Your club, your calls. A manager you can play with one hand.

A football manager where every season tells a different story. Built for portrait, one-handed play, with the whole world generated on your phone: offline, no accounts, no ads.

Formation, line-up and ordersYour office, every dayExpand your stadium
clubs per world
324
players, all fictional
≈9,400
countries on two continents
12
achievements to unlock
56
A trophy under the floodlights in an empty stadium

Get promoted. Survive. Lift the cup.

01 · Match day

Ninety minutes that actually play out.

Matches are simulated minute by minute by an engine calibrated against real football: goals, shots, cards, injuries and penalties come out in the same proportions as a real league. Your decisions matter: the line-up, the formation, tactical instructions, substitutions and who takes the penalty.

4-3-3
Minute by minute

02 · The market

Signing means negotiating twice.

First with the club, then with the player. There are loans with purchase options, instalment payments, buy-back clauses and a living market where the big clubs buy and sell too. Your scouts tell you the truth about a player; without a report, you don't see it.

A living transfer market

03 · The academy

The next star… or not.

Prospects who grow or stall, loans to get them minutes and a reserve team to toughen them up. And every now and then the ★ wonderkid shows up, the one who can break his ceiling.

Grow your academy

04 · Your career

The board is in charge. And it can sack you.

Take charge of any club across three divisions in six countries, or found your own in career mode with its own name, city, crest and colours. The board sets objectives, other clubs will notice you and there are 56 achievements waiting.

Your managerial career

05 · Facilities

From mud to a packed stadium.

Stadium, training ground, academy and medical centre, each with five levels. Upgrades cost money and time: construction takes a while. Tap the tabs and levels to see it.

Stadium · level 1 Level 1/5

Everything inside

Eleven reasons to keep playing.

  • Minute-by-minute matches

    An engine calibrated against real data: around 2.6 goals per game and the same home/draw/away split as a real league.

  • Europe and the Americas

    Six countries per continent, three divisions each: 324 clubs and around 9,400 players per world, all fictional.

  • Free and career modes

    Take over an existing club or found your own: name, city, crest shape, pattern, emblem and colours.

  • Real negotiations

    First with the club, then with the player. Loans, purchase options, instalments and buy-back clauses.

  • Academy and reserves

    Prospects who grow (or stall), loans to get them minutes, and the ★ wonderkid who can break his ceiling.

  • Scouting

    Without a report you don't see a player's true level. Your scouts tell you.

  • Tiered facilities

    Stadium, training ground, medical centre and academy, with construction times.

  • Manager career

    The board sets objectives, you can get sacked and other clubs can come for you.

  • 56 achievements

    Across eight categories: matches, tournaments, league, career, club, academy, market and players.

  • Offline, no accounts

    The whole world is generated on your phone. No connection, no sign-up, no ads.

  • No pay-to-win

    Free to try and a single purchase that unlocks the full game. Nothing else to buy inside.

Fact sheet

Game
Name to be announced
Studio
Alandor Games
Genre
Football manager / sports simulation
Platform
Android (portrait)
Languages
Spanish, English
Connection
Not needed (100% offline)
Model
Free to try + a single purchase for the full game
Ads
None
Engine
Godot 4
Status
In development · beta coming soon

Want to take the bench before anyone else?

The beta is almost ready. Drop me a line and I'll let you know as soon as it opens.