Football manager
Beta coming soonAndroid · name coming soon
Your club, your calls. A manager you can play with one hand.
A football manager where every season tells a different story. Built for portrait, one-handed play, with the whole world generated on your phone: offline, no accounts, no ads.


- clubs per world
- 324
- players, all fictional
- ≈9,400
- countries on two continents
- 12
- achievements to unlock
- 56
Get promoted. Survive. Lift the cup.
01 · Match day
Ninety minutes that actually play out.
Matches are simulated minute by minute by an engine calibrated against real football: goals, shots, cards, injuries and penalties come out in the same proportions as a real league. Your decisions matter: the line-up, the formation, tactical instructions, substitutions and who takes the penalty.

02 · The market
Signing means negotiating twice.
First with the club, then with the player. There are loans with purchase options, instalment payments, buy-back clauses and a living market where the big clubs buy and sell too. Your scouts tell you the truth about a player; without a report, you don't see it.

03 · The academy
The next star… or not.
Prospects who grow or stall, loans to get them minutes and a reserve team to toughen them up. And every now and then the ★ wonderkid shows up, the one who can break his ceiling.

04 · Your career
The board is in charge. And it can sack you.
Take charge of any club across three divisions in six countries, or found your own in career mode with its own name, city, crest and colours. The board sets objectives, other clubs will notice you and there are 56 achievements waiting.

05 · Facilities
From mud to a packed stadium.
Stadium, training ground, academy and medical centre, each with five levels. Upgrades cost money and time: construction takes a while. Tap the tabs and levels to see it.
Level 1/5
Everything inside
Eleven reasons to keep playing.
Minute-by-minute matches
An engine calibrated against real data: around 2.6 goals per game and the same home/draw/away split as a real league.
Europe and the Americas
Six countries per continent, three divisions each: 324 clubs and around 9,400 players per world, all fictional.
Free and career modes
Take over an existing club or found your own: name, city, crest shape, pattern, emblem and colours.
Real negotiations
First with the club, then with the player. Loans, purchase options, instalments and buy-back clauses.
Academy and reserves
Prospects who grow (or stall), loans to get them minutes, and the ★ wonderkid who can break his ceiling.
Scouting
Without a report you don't see a player's true level. Your scouts tell you.
Tiered facilities
Stadium, training ground, medical centre and academy, with construction times.
Manager career
The board sets objectives, you can get sacked and other clubs can come for you.
56 achievements
Across eight categories: matches, tournaments, league, career, club, academy, market and players.
Offline, no accounts
The whole world is generated on your phone. No connection, no sign-up, no ads.
No pay-to-win
Free to try and a single purchase that unlocks the full game. Nothing else to buy inside.
Screenshots
Fact sheet
- Game
- Name to be announced
- Studio
- Alandor Games
- Genre
- Football manager / sports simulation
- Platform
- Android (portrait)
- Languages
- Spanish, English
- Connection
- Not needed (100% offline)
- Model
- Free to try + a single purchase for the full game
- Ads
- None
- Engine
- Godot 4
- Status
- In development · beta coming soon
All clubs, players, managers, crests and competitions in the game are fictional. Any resemblance to real clubs or people is coincidental. Screenshots are from the game in development and may change.
Want to take the bench before anyone else?
The beta is almost ready. Drop me a line and I'll let you know as soon as it opens.